The first room holds only a deathbell on the table, and an apothecary's satchel on the top shelf of the second set of shelves from the right. There are three other beds haphazardly strewn around the room, two end tables and an unlocked chest. Look behind them to find a chest. There are three zones to the fort, one exterior, and two interior: Driftshade Refuge and Driftshade Cellar. PREVIOUS. There are a few ore veins around the fort, each a small distance away in a particular direction. I talked to Vilkas as I always do to finish the C04 Bloods Honor quest, but this time C05 Purity of Revenge didnt start. The Katariah - Fixed jail door. Books. The Build. They are located at Driftshade Refuge, very close to Fort Fellhammer, which we previously visited. In the two-leveled room with many boxes on the floor, make sure to search for An Explorer's Guide to Skyrim which … Darkshade. On a table in the corner there are three steel ingots, a pheasant roast, three garlic bulbs, a random potion of stamina, and a deer pelt. Enter silently and sneak attack the two Silver Hand agents below. The table south of this holds an iron ingot, a random potion of regeneration, and a bottle of wine. Past the metal spikes in the dining room is the door to the cellar. Behind the fireplace are shelves holding two random skill potions, a coin purse, and an apothecary's satchel with some rarer ingredients. From the entrance, if you head forward, turn left, then left again, you will find some wheat on an end table, and a chest in the dark corner. Both are south of Dawnstar. One has lookout duty atop the main building, while the other stands guard by the door. The table to the far left holds a filled random soul gem and a random healing potion. The stairwells lead underground to a wooden door. You can find it by traveling South East of Dawnstar. After following the stairs down from the entrance, you will come to a multi-junction room. Halfway along the next corridor, there is an adept-locked door on the left. There are two more Silver Hands here: one across the room by some raised metal spikes, and one to the left sitting at a table, which also holds a random potion of magicka. Was this guide helpful? They will warn you against approaching the fort, and turn hostile if you choose to venture too close. HOB'S FALL CAVE; 1. [SOLVED] I'm doing "Kodlak is dead. You can attack and kill the werewolf in the cage before unlocking the cage, but it will be considered an assault. It is southwest of Frostflow Lighthouse and northeast of Fort Fellhammer. Silent Moons Camp - Bridge cage. Inside Driftshade Refuge in The Pale. This place is located in the northern part of Skyrim. The official description has it absolutely spot on; a sorcerer is one of the strongest builds I’ve played in a long time. Slot 1, Slot 2, Slot 3, Slot 4 Fort Sungard Annex - Fixed jail door. The Dragonborn raids this place with Vilkas as part of The Companions quest line in order to recover the stolen fragments of Wuuthrad and to put and end to the Silver Hand once and for all. Location . Walkthrough . I waited 32 days in game, and returned to driftshade refuge to verify it was indeed respawned (I had completely cleared it previously), and proceeded to jorrvaskr to … This page was last edited on 3 May 2015, at 17:45. Ive been googling for answers and trying possible solutions and nothing worked. Behind the barred door there is a room with three Silver Hands. Its withdrawn location in the mountains, and apparent disappearance from local memory, is ideal for concealing activities. A second table covered in bloody bones with an iron dagger found among them. Driftshade Refuge is a dilapidated fort located southeast of Dawnstar. To the south is the kitchen which holds a selection of food items on shelves and in barrels, including three rabbits and a pheasant hanging from racks, with a second pheasant on the floor beneath. After the corridor there is an open doorway into a large room, with stairs down into it on your right. Leave the Jorrvaskr sanctuary, open the world map and look for Driftshade Refuge (screen above). Both cages have apprentice-level locks, and while the cage with the werewolf holds a three legs of goat, the other cage holds only a dead horse. On this mission Vilkas will replace any follower. Fort Dunstad - Jail. Driftshade Refuge (Spoilers, I guess) VoidNoodle 9 years ago #1 The quest for the Companions, the one that asks me to retrieve those...things in Driftshade Refuge. There is also a copy of The Rear Guard there. You enter into a small room with a lit brazier in front of you and a random potion of healing, both on a low table. Before looting, you may wish to dispose of the Silver Hand in the adjoining room to the right. The Driftshade Refuge is a fort located in Northern Skyrim. Continue down some stairs until you come to a door that leads to a large lobby. NEXT. The table to the right in the second room holds a few iron shields and an iron weapon, and a set of shelves to the left holds an assortment of iron weapons. Fast travel to the nearest place and work your way up the mountain until you discover Driftshade Refuge. The only time the fort is named it is simply called "Driftshade", which offers no insight into the matter. The cellars beneath the refuge. But I guess only one of us can hang out in the Ysgramor … There is more wine on shelves to your left as you enter and a dead werewolf lying in front of a rack. darkknight4321234. To get to the archer on top of the building, you will need to go around the back, where a wooden ramp is located. But every time I try to enter the final part of the fort (where the "boss" is), I CTD. The dilapidated fort, almost lost beneath snowdrifts, is now a base of command for the Silver Hand. The next room is guarded by a Silver Hand, and is a torture room. Druadach Redoubt Cave - Fixed cage. The Elder Scrolls V: Skyrim. Driftshade Refuge is a keep in Skyrim that forms the main base of operations for the Silver Hand. UESP:Skyrim Map. If you tackle Blood's Honor at 6 it is likely to be tough, but on this quest you should find it of 'normal' difficulty. Driftshade Cellar is a dungeon in The Elder Scrolls V: Skyrim. You will now have access to the chest. The table in the southeast of the room has a medium coin purse on top and an unlocked chest beside it. Cronvangr Cave - Cage. The reason for this is a bed and chest in a hidden section behind the default position of the spike wall, just pull the handle and the wall will swing open and remain so. Driftshade Cellar. The exact reason for the change/non-implementation is unknown. The opposite platform is devoid of loose items, but does hold the boss chest, where any items you are sent here to recover may be found. Driftshade Refuge is a Location in Elder Scrolls V Skyrim. There are two Silver Hands on guard duty outside the fort. There will be two guards out here you can take out before going inside. This connects to the Driftshade Cellar. There are a few indicators that the fort was supposed to be named "Driftshade Sanctuary" (the name of the location, the editor ids of the individual cells, etc.). There are a total of twenty-one snowberry bushes along the path leading up to the front entrance, with two more off to the left of the building, and two more near the cart around the back. Driftshade Refuge is a dungeon in The Elder Scrolls V: Skyrim. The room has seen better days with fallen masonry and crushed wooden furniture littering various corners of the room. skyrim - purity of revenge - driftshade refuge - glitch » Mon Apr 14, 2014 11:09 pm . This page was last modified on 17 September 2019, at 09:32. YES NO. Travel to Driftshade Refuge with Vilkas. FROSTFLOW LIGHTHOUSE; 18. They are located at Driftshade Refuge, very close to Fort Fellhammer, which we previously visited (both are south of Dawnstart). I was there at Driftshade Refuge. After that, turn to the North and then follow the passage as it bends around to the East. Driftshade Refuge - Cages. Driftshade Refuge is a keep in Skyrim that forms the main base of operations for the Silver Hand. Behind the door is a makeshift bedroom with a Silver Hand sleeping in the leftmost bed. Once they are dead, just head inside the refuge. This is the main section of the keep. There is a Silver Hand either side of the main boiler in the center of the room. To the west, in a darkened room is an adept-locked chest. A few times suggested levels are higher on previous quests, but that has no affect on the current quest. Two dead werewolves and one still alive in a cage (hostile) can also be found. Below you are two Silver Hands by a large fireplace opposite. Display results as threads I havent even discovered Driftshade Refuge or started the Helm of Winterhold yet. Newer Than: Search this thread only; Search this forum only. Once inside go down the AMAZINGLY LONG stairs and enter the wooden door. Pinemoon Cave. Saved by Andrea Jones. To the south you'll encounter the previously encountered door that was barred at the beginning and you will find yourself at the first room that you've entered through. The Dragonborn must take a detour through there because the direct route is blocked. Driftshade Refuge CTD - posted in Skyrim Mod Troubleshooting: Hello, In my current game, I have a very problematic bug: each time I try to enter Driftshade refuge during the Companions Guild Questline, the loading screen doesnt appear, and the game crashes. In This Wiki Guide. Driftshade Refuge has a minimum level of 6 therefore it is suggested you be at least level 6 in order to tackle the dungeon. Two garlic braids hang from a cave-in blocked doorway in the north wall. Down the stairs, there is a random sword and helmet on a table, and a door, which leads to what appear to be a room for brewing mead. There are two orichalcum ore veins to the east. Past the trap is a small storage area, full of several pieces of iron and leather armor, iron weapons as well as a minor potion of stamina and magicka. Embershard Mine. The Elder Scrolls V: Skyrim > General Discussions > Topic Details. There are two more Silver Hands in the first room along the ice tunnel, along with two cages, one of which holds a werewolf. There are two Silver Hands patrolling the middle corridor, which leads to a door that is held shut by a wooden bar on the other side. If you haven't unlocked it yet, it would be good to start your journey in Dawnstar, heading south-east. Essential Quests: The Black Star, College of Winterhold, Driftshade Refuge, Ironbind Barrow. Driftshade Refuge is a keep in Skyrim that forms the main base of operations for the Silver Hand. The lever to lower the spikes is to the right of them beside the chest. DRIFTSHADE REFUGE; 17. This is the location of the Sliver Hand. Brittleshin Pass. Look for one in Boss arena in the Driftshade Refuge and second in Captain’s quarters in Fort Kostov. Driftshade Refuge is a Silver Hand fortress in the north of Skyrim. It was once a much larger fort, as seen by the broken walls a short distance from the only remaining intact building. Link; Reset; Map Key; Help; Discuss; UESP Home All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews. Skyrim Wiki is a Fandom Gaming Community. Dragon Lair. Behind the boiler, on the raised section of the room, there is a shelf with minor potions of magicka and health, and a copy of the Light Armor skill book The Rear Guard and another set of shelves holding alto wine and wine against the south wall. Yeah right. It is located due South-East of Dawnstar or South-West of Frostflow Lighthouse. There is also a copy of Charwich-Koniinge, v2 in an open topped crate on the floor and to the left of the shelves are a pair of iron boots. It will not be considered an assault if you unlock the cage and let the werewolf turn hostile. On the lower level, there is a table holding a random potion of stamina and a copy of Forge, Hammer and Anvil. To train here, simply enter your characters name in one of the slots below.You are NOT allowed to add/remove slots and you are also NOT allowed to remove someone else's character. ABANDONED SHACK . Driftshade Refuge is a dilapidated fort located southeast of Dawnstar.It is southwest of Frostflow Lighthouse and northeast of Fort Fellhammer.There are three zones to the fort, one exterior, and two interior: Driftshade Refuge and Driftshade Cellar.. The next corridor leads to a large two-leveled room. Accessibility: You can't explore the shack until you've started With Friends Like These Dark Brotherhood quest. There are three zones to the fort, one exterior, and two interior: Driftshade Refuge and Driftshade Cellar. On your left as you enter, on the south side, are stairs that lead you to the final room. The eastern corridor has collapsed, so the only option is the western room. 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